Using Blender for Patent Absurdity / advocacy animations

Christopher Allan Webber

Play (27min)

Download: MP4 | MP3

Blender was used in the film Patent Absurdity to produce several animations. I will describe how those animations were made and talk about how Blender could be used for further free software / culture advocacy animation work.

You may also like:

  1. Blender Foundation, past and future
  2. SVG animations’ constrain in SCADA application
  3. In situ animation with Toonloop
  4. Plain Text: Graphic Design and Programming Culture
  5. Open Mind, Literally: Teaching Free Culture As A Life Goal, Brain Surgery, and A Networked Path to Recovery

  • Share
1 Star2 Stars3 Stars4 Stars5 Stars (No Ratings Yet)
Loading ... Loading ...